同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c2bcc28ec3abc2a0c2b0c3a7c288c2adc3acc29ec2b4c3abc2a0c28ac3abc2a0c2b0c3a7c288c2adc3acc297c2b6鼎렰爭잴렊렰爭엶
SJIS-WINc3a9c2bcc28ec3abc2a0c2b0c3a7c288c2adc3acc29ec2b4c3abc2a0c28ac3abc2a0c2b0c3a7c288c2adc3acc297c2b6テゥツシツ偲ォツ?ツーテァツ按ュテャツ楪エテォツ?ツ甘ォツ?ツーテァツ按ュテャツ猟カ
EUC-JPc3a9c2bcc28ec3abc2a0c2b0c3a7c288c2adc3acc29ec2b4c3abc2a0c28ac3abc2a0c2b0c3a7c288c2adc3acc297c2b6辿村?谷?属巽?足狸?卒谷??谷?属巽?足狸?其
UTF-8c3a9c2bcc28ec3abc2a0c2b0c3a7c288c2adc3acc29ec2b4c3abc2a0c28ac3abc2a0c2b0c3a7c288c2adc3acc297c2b6鼎렰爭잴렊렰爭엶
UHCc3a9c2bcc28ec3abc2a0c2b0c3a7c288c2adc3acc29ec2b4c3abc2a0c28ac3abc2a0c2b0c3a7c288c2adc3acc297c2b6챕쩌혦챘혻째챌혞짯챙혷쨈챘혻혡챘혻째챌혞짯챙혰쨋