同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a9c2b1c2b6c3afc2bec280c3a9c282c287c3afc2bdc2bcc3afc2bec28ac3a8c28fc2a0c3afc2bdc2a24d | 鱶ï¾ÂéÂÂï½¼ï¾Âè 「M |
SJIS-WIN | c3a9c2b1c2b6c3afc2bec280c3a9c282c287c3afc2bdc2bcc3afc2bec28ac3a8c28fc2a0c3afc2bdc2a24d | テゥツアツカテッツセツ?テゥツつ?ッツスツシテッツセツ甘ィツ渉?テッツスツ「M |
EUC-JP | c3a9c2b1c2b6c3afc2bec280c3a9c282c287c3afc2bdc2bcc3afc2bec28ac3a8c28fc2a0c3afc2bdc2a24d | 辿賊其誰他?辿??誰遜村誰他?竪??誰遜蔵M |
UTF-8 | c3a9c2b1c2b6c3afc2bec280c3a9c282c287c3afc2bdc2bcc3afc2bec28ac3a8c28fc2a0c3afc2bdc2a24d | 鱶ï¾éï½¼ï¾è ï½¢M |
UHC | c3a9c2b1c2b6c3afc2bec280c3a9c282c287c3afc2bdc2bcc3afc2bec28ac3a8c28fc2a0c3afc2bdc2a24d | 챕짹쨋챦쩐?챕혗혝챦쩍쩌챦쩐혡챔혧혻챦쩍짖M |