同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a9c2aec2bbc3afc2bdc2b4c3a9c29ec281c3aec29dc289c3a8c2b1c2a2c3a9c297c294c3afc2bdc2a9c3a8c2bbc2b8 | 鮻エéÂÂîÂÂè±¢éÂÂゥ軸 |
SJIS-WIN | c3a9c2aec2bbc3afc2bdc2b4c3a9c29ec281c3aec29dc289c3a8c2b1c2a2c3a9c297c294c3afc2bdc2a9c3a8c2bbc2b8 | テゥツョツサテッツスツエテゥツ楪?ョツ敖嘉ィツアツ「テゥツ猟氾ッツスツゥティツサツク |
EUC-JP | c3a9c2aec2bbc3afc2bdc2b4c3a9c29ec281c3aec29dc289c3a8c2b1c2a2c3a9c297c294c3afc2bdc2a9c3a8c2bbc2b8 | 辿速損誰遜卒辿??樽??竪賊蔵辿??誰遜息竪損存 |
UTF-8 | c3a9c2aec2bbc3afc2bdc2b4c3a9c29ec281c3aec29dc289c3a8c2b1c2a2c3a9c297c294c3afc2bdc2a9c3a8c2bbc2b8 | 鮻エéîè±¢éゥ軸 |
UHC | c3a9c2aec2bbc3afc2bdc2b4c3a9c29ec281c3aec29dc289c3a8c2b1c2a2c3a9c297c294c3afc2bdc2a9c3a8c2bbc2b8 | 챕짰쨩챦쩍쨈챕혷혖챤혶혟챔짹짖챕혰혬챦쩍짤챔쨩쨍 |