同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c2aec28fc3afc2bdc2a4c3a9c2afc294c3aec28ec291c3aec28cc2bdc3afc2bdc2b4c3aec285c2b6c3a8c2bbc2b8鮏、鯔エ軸
SJIS-WINc3a9c2aec28fc3afc2bdc2a4c3a9c2afc294c3aec28ec291c3aec28cc2bdc3afc2bdc2b4c3aec285c2b6c3a8c2bbc2b8テゥツョツ湘ッツスツ、テゥツッツ氾ョツ篠妥ョツ個ステッツスツエテョツ?カティツサツク
EUC-JPc3a9c2aec28fc3afc2bdc2a4c3a9c2afc294c3aec28ec291c3aec28cc2bdc3afc2bdc2b4c3aec285c2b6c3a8c2bbc2b8辿速?誰遜造辿俗?樽??樽?遜誰遜卒樽?其竪損存
UTF-8c3a9c2aec28fc3afc2bdc2a4c3a9c2afc294c3aec28ec291c3aec28cc2bdc3afc2bdc2b4c3aec285c2b6c3a8c2bbc2b8鮏、鯔エ軸
UHCc3a9c2aec28fc3afc2bdc2a4c3a9c2afc294c3aec28ec291c3aec28cc2bdc3afc2bdc2b4c3aec285c2b6c3a8c2bbc2b8챕짰혧챦쩍짚챕짱혬챤혦혩챤혣쩍챦쩍쨈챤혚쨋챔쨩쨍