同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c2adc284c3afc2bdc2b1c3a9c2adc298c3afc2bdc2abc3a8c2adc28fc3a9c2afc289c3afc2bdc2bdc3afc2bdc2b7魄ア魘ォ譏鯉スキ
SJIS-WINc3a9c2adc284c3afc2bdc2b1c3a9c2adc298c3afc2bdc2abc3a8c2adc28fc3a9c2afc289c3afc2bdc2bdc3afc2bdc2b7テゥツュツ?ッツスツアテゥツュツ佚ッツスツォティツュツ湘ゥツッツ嘉ッツスツステッツスツキ
EUC-JPc3a9c2adc284c3afc2bdc2b1c3a9c2adc298c3afc2bdc2abc3a8c2adc28fc3a9c2afc289c3afc2bdc2bdc3afc2bdc2b7辿足?誰遜賊辿足?誰遜束竪足?辿俗?誰遜遜誰遜揃
UTF-8c3a9c2adc284c3afc2bdc2b1c3a9c2adc298c3afc2bdc2abc3a8c2adc28fc3a9c2afc289c3afc2bdc2bdc3afc2bdc2b7魄ア魘ォ譏鯉スキ
UHCc3a9c2adc284c3afc2bdc2b1c3a9c2adc298c3afc2bdc2abc3a8c2adc28fc3a9c2afc289c3afc2bdc2bdc3afc2bdc2b7챕짯혙챦쩍짹챕짯혱챦쩍짬챔짯혧챕짱혟챦쩍쩍챦쩍쨌