同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c2acc2aec3afc2bdc2b4c3a8c29ec2bbc3a5c29fc2bcc3afc2bdc2abc3afc2bdc2b4c3a8c29ec2bbc3a5c2bac29a鬮エ螻埼ォエ螻庚
SJIS-WINc3a9c2acc2aec3afc2bdc2b4c3a8c29ec2bbc3a5c29fc2bcc3afc2bdc2abc3afc2bdc2b4c3a8c29ec2bbc3a5c2bac29aテゥツャツョテッツスツエティツ楪サテ・ツ淞シテッツスツォテッツスツエティツ楪サテ・ツコツ
EUC-JPc3a9c2acc2aec3afc2bdc2b4c3a8c29ec2bbc3a5c29fc2bcc3afc2bdc2abc3afc2bdc2b4c3a8c29ec2bbc3a5c2bac29a辿測速誰遜卒竪?損奪?村誰遜束誰遜卒竪?損奪尊?
UTF-8c3a9c2acc2aec3afc2bdc2b4c3a8c29ec2bbc3a5c29fc2bcc3afc2bdc2abc3afc2bdc2b4c3a8c29ec2bbc3a5c2bac29a鬮エ螻埼ォエ螻庚
UHCc3a9c2acc2aec3afc2bdc2b4c3a8c29ec2bbc3a5c29fc2bcc3afc2bdc2abc3afc2bdc2b4c3a8c29ec2bbc3a5c2bac29a챕짭짰챦쩍쨈챔혷쨩책혺쩌챦쩍짬챦쩍쨈챔혷쨩책쨘혳