同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c2acc2aec3afc2bdc2abc3a8c2adc289c3afc2bdc2aec3a8c295c280c3a6c29cc2b1c3afc2bdc2abc3afc2bdc2ab鬮ォ證ョ蕀朱ォォ
SJIS-WINc3a9c2acc2aec3afc2bdc2abc3a8c2adc289c3afc2bdc2aec3a8c295c280c3a6c29cc2b1c3afc2bdc2abc3afc2bdc2abテゥツャツョテッツスツォティツュツ嘉ッツスツョティツ閉?テヲツ慊アテッツスツォテッツスツォ
EUC-JPc3a9c2acc2aec3afc2bdc2abc3a8c2adc289c3afc2bdc2aec3a8c295c280c3a6c29cc2b1c3afc2bdc2abc3afc2bdc2ab辿測速誰遜束竪足?誰遜速竪??脱?賊誰遜束誰遜束
UTF-8c3a9c2acc2aec3afc2bdc2abc3a8c2adc289c3afc2bdc2aec3a8c295c280c3a6c29cc2b1c3afc2bdc2abc3afc2bdc2ab鬮ォ證ョ蕀朱ォォ
UHCc3a9c2acc2aec3afc2bdc2abc3a8c2adc289c3afc2bdc2aec3a8c295c280c3a6c29cc2b1c3afc2bdc2abc3afc2bdc2ab챕짭짰챦쩍짬챔짯혟챦쩍짰챔혮?챈혵짹챦쩍짬챦쩍짬