同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a9c2acc2a9c3afc2bdc2a9c3a8c29ec2a2c3afc2bdc2bcc3a8c2b1c290c3a2c288c2acc3a6c281c286 | 鬩ゥè¢シè±Ââ¾ |
SJIS-WIN | c3a9c2acc2a9c3afc2bdc2a9c3a8c29ec2a2c3afc2bdc2bcc3a8c2b1c290c3a2c288c2acc3a6c281c286 | テゥツャツゥテッツスツゥティツ楪「テッツスツシティツアツ静「ツ按ャテヲツ? |
EUC-JP | c3a9c2acc2a9c3afc2bdc2a9c3a8c29ec2a2c3afc2bdc2bcc3a8c2b1c290c3a2c288c2acc3a6c281c286 | 辿測息誰遜息竪?蔵誰遜村竪賊?但?測脱?? |
UTF-8 | c3a9c2acc2a9c3afc2bdc2a9c3a8c29ec2a2c3afc2bdc2bcc3a8c2b1c290c3a2c288c2acc3a6c281c286 | 鬩ゥè¢ï½¼è±â¬æ |
UHC | c3a9c2acc2a9c3afc2bdc2a9c3a8c29ec2a2c3afc2bdc2bcc3a8c2b1c290c3a2c288c2acc3a6c281c286 | 챕짭짤챦쩍짤챔혷짖챦쩍쩌챔짹혨창혞짭챈혖혛 |