同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c2abc2bbc3a5c28cc2bac3a5c29dc2a9c3a8c29ec2b3c3afc2bdc2a6c3a9c297c2a2c3a9c296c280c3a6c28fc283髻区坩螳ヲ闢門揃
SJIS-WINc3a9c2abc2bbc3a5c28cc2bac3a5c29dc2a9c3a8c29ec2b3c3afc2bdc2a6c3a9c297c2a2c3a9c296c280c3a6c28fc283テゥツォツサテ・ツ個コテ・ツ敖ゥティツ楪ウテッツスツヲテゥツ猟「テゥツ鳴?テヲツ渉
EUC-JPc3a9c2abc2bbc3a5c28cc2bac3a5c29dc2a9c3a8c29ec2b3c3afc2bdc2a6c3a9c297c2a2c3a9c296c280c3a6c28fc283辿束損奪?尊奪?息竪?続誰遜側辿?蔵辿??脱??
UTF-8c3a9c2abc2bbc3a5c28cc2bac3a5c29dc2a9c3a8c29ec2b3c3afc2bdc2a6c3a9c297c2a2c3a9c296c280c3a6c28fc283髻区坩螳ヲ闢門揃
UHCc3a9c2abc2bbc3a5c28cc2bac3a5c29dc2a9c3a8c29ec2b3c3afc2bdc2a6c3a9c297c2a2c3a9c296c280c3a6c28fc283챕짬쨩책혣쨘책혶짤챔혷쨀챦쩍짝챕혰짖챕혯?챈혧혘