同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c2abc2abc3afc2bdc2a8c3a8c2aec293c3a5c2a5c287c3afc2bdc2bdc3afc2bdc2b8c3a8c29cc286c3afc2bdc2bb髫ィ讓奇スク蜆サ
SJIS-WINc3a9c2abc2abc3afc2bdc2a8c3a8c2aec293c3a5c2a5c287c3afc2bdc2bdc3afc2bdc2b8c3a8c29cc286c3afc2bdc2bbテゥツォツォテッツスツィティツョツ禿・ツ・ツ?ッツスツステッツスツクティツ慊?ッツスツサ
EUC-JPc3a9c2abc2abc3afc2bdc2a8c3a8c2aec293c3a5c2a5c287c3afc2bdc2bdc3afc2bdc2b8c3a8c29cc286c3afc2bdc2bb辿束束誰遜即竪速?奪促?誰遜遜誰遜存竪??誰遜損
UTF-8c3a9c2abc2abc3afc2bdc2a8c3a8c2aec293c3a5c2a5c287c3afc2bdc2bdc3afc2bdc2b8c3a8c29cc286c3afc2bdc2bb髫ィ讓奇スク蜆サ
UHCc3a9c2abc2abc3afc2bdc2a8c3a8c2aec293c3a5c2a5c287c3afc2bdc2bdc3afc2bdc2b8c3a8c29cc286c3afc2bdc2bb챕짬짬챦쩍짢챔짰혫책짜혝챦쩍쩍챦쩍쨍챔혵혛챦쩍쨩