同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c2abc2a2c3afc2bdc2bbc3a8c28ec289c3afc2bdc2a3c3afc2bec28ec3a5c280c2a9c3afc2bdc2abc3afc2bdc2b7髢サ莉」ホ倩ォキ
SJIS-WINc3a9c2abc2a2c3afc2bdc2bbc3a8c28ec289c3afc2bdc2a3c3afc2bec28ec3a5c280c2a9c3afc2bdc2abc3afc2bdc2b7テゥツォツ「テッツスツサティツ篠嘉ッツスツ」テッツセツ偲・ツ?ツゥテッツスツォテッツスツキ
EUC-JPc3a9c2abc2a2c3afc2bdc2bbc3a8c28ec289c3afc2bdc2a3c3afc2bec28ec3a5c280c2a9c3afc2bdc2abc3afc2bdc2b7辿束蔵誰遜損竪??誰遜贈誰他?奪?息誰遜束誰遜揃
UTF-8c3a9c2abc2a2c3afc2bdc2bbc3a8c28ec289c3afc2bdc2a3c3afc2bec28ec3a5c280c2a9c3afc2bdc2abc3afc2bdc2b7髢サ莉」ホ倩ォキ
UHCc3a9c2abc2a2c3afc2bdc2bbc3a8c28ec289c3afc2bdc2a3c3afc2bec28ec3a5c280c2a9c3afc2bdc2abc3afc2bdc2b7챕짬짖챦쩍쨩챔혦혟챦쩍짙챦쩐혦책?짤챦쩍짬챦쩍쨌