同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a9c2aac2b0c3a6c287c2b6c3afc2bdc2bfc3afc2bdc2a5c3a8c2acc28cc3a6c289c28bc3a7c28cc2ae | 骰æ¶ソ・è¬ÂæÂÂç® |
SJIS-WIN | c3a9c2aac2b0c3a6c287c2b6c3afc2bdc2bfc3afc2bdc2a5c3a8c2acc28cc3a6c289c28bc3a7c28cc2ae | テゥツェツーテヲツ?カテッツスツソテッツスツ・ティツャツ古ヲツ可凝ァツ個ョ |
EUC-JP | c3a9c2aac2b0c3a6c287c2b6c3afc2bdc2bfc3afc2bdc2a5c3a8c2acc28cc3a6c289c28bc3a7c28cc2ae | 辿捉属脱?其誰遜多誰遜促竪測?脱??巽?速 |
UTF-8 | c3a9c2aac2b0c3a6c287c2b6c3afc2bdc2bfc3afc2bdc2a5c3a8c2acc28cc3a6c289c28bc3a7c28cc2ae | 骰æ¶ï½¿ï½¥è¬æç® |
UHC | c3a9c2aac2b0c3a6c287c2b6c3afc2bdc2bfc3afc2bdc2a5c3a8c2acc28cc3a6c289c28bc3a7c28cc2ae | 챕짧째챈혝쨋챦쩍쩔챦쩍짜챔짭혣챈혟혢챌혣짰 |