同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a9c2aac2b0c3a5c28cc2bbc3a8c297c2b7c3a7c2b7c295c3a6c29cc2b1c3a5c2a3c295 | 骰åÂȏ·ç·Âæ±壠|
SJIS-WIN | c3a9c2aac2b0c3a5c28cc2bbc3a8c297c2b7c3a7c2b7c295c3a6c29cc2b1c3a5c2a3c295 | テゥツェツーテ・ツ個サティツ猟キテァツキツ陛ヲツ慊アテ・ツ」ツ |
EUC-JP | c3a9c2aac2b0c3a5c28cc2bbc3a8c297c2b7c3a7c2b7c295c3a6c29cc2b1c3a5c2a3c295 | 辿捉属奪?損竪?揃巽揃?脱?賊奪贈? |
UTF-8 | c3a9c2aac2b0c3a5c28cc2bbc3a8c297c2b7c3a7c2b7c295c3a6c29cc2b1c3a5c2a3c295 | 骰å»è·ç·æ±å£ |
UHC | c3a9c2aac2b0c3a5c28cc2bbc3a8c297c2b7c3a7c2b7c295c3a6c29cc2b1c3a5c2a3c295 | 챕짧째책혣쨩챔혰쨌챌쨌혮챈혵짹책짙혮 |