同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c2aac2adc3afc2bdc2bbc3a7c2abc28fc3afc2bdc2acc3a8c29ec282c3afc2bdc2a8c3a9c29ac2b9c3afc2bdc2ba骭サ竏ャ螂ィ隹コ
SJIS-WINc3a9c2aac2adc3afc2bdc2bbc3a7c2abc28fc3afc2bdc2acc3a8c29ec282c3afc2bdc2a8c3a9c29ac2b9c3afc2bdc2baテゥツェツュテッツスツサテァツォツ湘ッツスツャティツ楪づッツスツィテゥツ堋ケテッツスツコ
EUC-JPc3a9c2aac2adc3afc2bdc2bbc3a7c2abc28fc3afc2bdc2acc3a8c29ec282c3afc2bdc2a8c3a9c29ac2b9c3afc2bdc2ba辿捉足誰遜損巽束?誰遜測竪??誰遜即辿?孫誰遜尊
UTF-8c3a9c2aac2adc3afc2bdc2bbc3a7c2abc28fc3afc2bdc2acc3a8c29ec282c3afc2bdc2a8c3a9c29ac2b9c3afc2bdc2ba骭サ竏ャ螂ィ隹コ
UHCc3a9c2aac2adc3afc2bdc2bbc3a7c2abc28fc3afc2bdc2acc3a8c29ec282c3afc2bdc2a8c3a9c29ac2b9c3afc2bdc2ba챕짧짯챦쩍쨩챌짬혧챦쩍짭챔혷혗챦쩍짢챕혳쨔챦쩍쨘