同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a9c2a9c2abc3afc2bdc2b9c3a8c2b1c2bac3afc2bdc2bbc3a9c2a9c2abc3afc2bdc2b9c3a8c2b1c2bac3afc2bdc2bb4d | 驫ケ豺サ驫ケ豺サM |
SJIS-WIN | c3a9c2a9c2abc3afc2bdc2b9c3a8c2b1c2bac3afc2bdc2bbc3a9c2a9c2abc3afc2bdc2b9c3a8c2b1c2bac3afc2bdc2bb4d | テゥツゥツォテッツスツケティツアツコテッツスツサテゥツゥツォテッツスツケティツアツコテッツスツサM |
EUC-JP | c3a9c2a9c2abc3afc2bdc2b9c3a8c2b1c2bac3afc2bdc2bbc3a9c2a9c2abc3afc2bdc2b9c3a8c2b1c2bac3afc2bdc2bb4d | 辿息束誰遜孫竪賊尊誰遜損辿息束誰遜孫竪賊尊誰遜損M |
UTF-8 | c3a9c2a9c2abc3afc2bdc2b9c3a8c2b1c2bac3afc2bdc2bbc3a9c2a9c2abc3afc2bdc2b9c3a8c2b1c2bac3afc2bdc2bb4d | 驫ケ豺サ驫ケ豺サM |
UHC | c3a9c2a9c2abc3afc2bdc2b9c3a8c2b1c2bac3afc2bdc2bbc3a9c2a9c2abc3afc2bdc2b9c3a8c2b1c2bac3afc2bdc2bb4d | 챕짤짬챦쩍쨔챔짹쨘챦쩍쨩챕짤짬챦쩍쨔챔짹쨘챦쩍쨩M |