同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c2a9c2abc3afc2bdc2b9c3a8c29cc28ac3afc2bdc2b1c3a8c2a0c295c3afc2bdc2b3c3a8c29fc2a0c3afc2bdc2a7驫ケ蜊ア蠕ウ蟠ァ
SJIS-WINc3a9c2a9c2abc3afc2bdc2b9c3a8c29cc28ac3afc2bdc2b1c3a8c2a0c295c3afc2bdc2b3c3a8c29fc2a0c3afc2bdc2a7テゥツゥツォテッツスツケティツ慊甘ッツスツアティツ?ツ陛ッツスツウティツ淞?テッツスツァ
EUC-JPc3a9c2a9c2abc3afc2bdc2b9c3a8c29cc28ac3afc2bdc2b1c3a8c2a0c295c3afc2bdc2b3c3a8c29fc2a0c3afc2bdc2a7辿息束誰遜孫竪??誰遜賊竪??誰遜続竪??誰遜則
UTF-8c3a9c2a9c2abc3afc2bdc2b9c3a8c29cc28ac3afc2bdc2b1c3a8c2a0c295c3afc2bdc2b3c3a8c29fc2a0c3afc2bdc2a7驫ケ蜊ア蠕ウ蟠ァ
UHCc3a9c2a9c2abc3afc2bdc2b9c3a8c29cc28ac3afc2bdc2b1c3a8c2a0c295c3afc2bdc2b3c3a8c29fc2a0c3afc2bdc2a7챕짤짬챦쩍쨔챔혵혡챦쩍짹챔혻혮챦쩍쨀챔혺혻챦쩍짠