同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a9c2a9c2aac3afc2bdc2bbc3a8c3b9c28dc3a5c28dc2a0c3afc2bdc2b3c3afc2bdc2bbc3a8c3b9 | 驪サèùÂå ウサèù |
SJIS-WIN | c3a9c2a9c2aac3afc2bdc2bbc3a8c3b9c28dc3a5c28dc2a0c3afc2bdc2b3c3afc2bdc2bbc3a8c3b9 | テゥツゥツェテッツスツサティテケツ催・ツ債?テッツスツウテッツスツサティテケ |
EUC-JP | c3a9c2a9c2aac3afc2bdc2bbc3a8c3b9c28dc3a5c28dc2a0c3afc2bdc2b3c3afc2bdc2bbc3a8c3b9 | 辿息捉誰遜損竪湛?奪??誰遜続誰遜損竪湛 |
UTF-8 | c3a9c2a9c2aac3afc2bdc2bbc3a8c3b9c28dc3a5c28dc2a0c3afc2bdc2b3c3afc2bdc2bbc3a8c3b9 | 驪サèùå ウサèù |
UHC | c3a9c2a9c2aac3afc2bdc2bbc3a8c3b9c28dc3a5c28dc2a0c3afc2bdc2b3c3afc2bdc2bbc3a8c3b9 | 챕짤짧챦쩍쨩챔첫혥책혥혻챦쩍쨀챦쩍쨩챔첫 |