同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a9c2a9c2a4c3afc2bdc2bcc3a8c29cc2bfc3afc2bdc2b1c3a9c296c2a8c3afc2bdc2bfc3a8c2b1c290c3afc2bdc2bb | 驤シè¿アé¨ソè±Âï½» |
SJIS-WIN | c3a9c2a9c2a4c3afc2bdc2bcc3a8c29cc2bfc3afc2bdc2b1c3a9c296c2a8c3afc2bdc2bfc3a8c2b1c290c3afc2bdc2bb | テゥツゥツ、テッツスツシティツ慊ソテッツスツアテゥツ鳴ィテッツスツソティツアツ静ッツスツサ |
EUC-JP | c3a9c2a9c2a4c3afc2bdc2bcc3a8c29cc2bfc3afc2bdc2b1c3a9c296c2a8c3afc2bdc2bfc3a8c2b1c290c3afc2bdc2bb | 辿息造誰遜村竪?多誰遜賊辿?即誰遜多竪賊?誰遜損 |
UTF-8 | c3a9c2a9c2a4c3afc2bdc2bcc3a8c29cc2bfc3afc2bdc2b1c3a9c296c2a8c3afc2bdc2bfc3a8c2b1c290c3afc2bdc2bb | 驤シè¿ï½±é¨ï½¿è±ï½» |
UHC | c3a9c2a9c2a4c3afc2bdc2bcc3a8c29cc2bfc3afc2bdc2b1c3a9c296c2a8c3afc2bdc2bfc3a8c2b1c290c3afc2bdc2bb | 챕짤짚챦쩍쩌챔혵쩔챦쩍짹챕혯짢챦쩍쩔챔짹혨챦쩍쨩 |