同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a9c2a9c2a2c3afc2bdc2a4c3a8c2abc2b1c3a6c299c2a2c3afc2bdc2bdc3afc2bdc2aa | 驢、諱æ¢スェ |
SJIS-WIN | c3a9c2a9c2a2c3afc2bdc2a4c3a8c2abc2b1c3a6c299c2a2c3afc2bdc2bdc3afc2bdc2aa | テゥツゥツ「テッツスツ、ティツォツアテヲツ卍「テッツスツステッツスツェ |
EUC-JP | c3a9c2a9c2a2c3afc2bdc2a4c3a8c2abc2b1c3a6c299c2a2c3afc2bdc2bdc3afc2bdc2aa | 辿息蔵誰遜造竪束賊脱?蔵誰遜遜誰遜捉 |
UTF-8 | c3a9c2a9c2a2c3afc2bdc2a4c3a8c2abc2b1c3a6c299c2a2c3afc2bdc2bdc3afc2bdc2aa | 驢、諱æ¢ï½½ï½ª |
UHC | c3a9c2a9c2a2c3afc2bdc2a4c3a8c2abc2b1c3a6c299c2a2c3afc2bdc2bdc3afc2bdc2aa | 챕짤짖챦쩍짚챔짬짹챈혲짖챦쩍쩍챦쩍짧 |