同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a9c2a9c29fc3a5c28dc2b1c3a6c2b1c2bac3a9c2aac2b0c3afc2bdc2b5c3a8c2aec299 | é©Âå±決骰オ讠|
SJIS-WIN | c3a9c2a9c29fc3a5c28dc2b1c3a6c2b1c2bac3a9c2aac2b0c3afc2bdc2b5c3a8c2aec299 | テゥツゥツ淌・ツ債アテヲツアツコテゥツェツーテッツスツオティツョツ |
EUC-JP | c3a9c2a9c29fc3a5c28dc2b1c3a6c2b1c2bac3a9c2aac2b0c3afc2bdc2b5c3a8c2aec299 | 辿息?奪?賊脱賊尊辿捉属誰遜袖竪速? |
UTF-8 | c3a9c2a9c29fc3a5c28dc2b1c3a6c2b1c2bac3a9c2aac2b0c3afc2bdc2b5c3a8c2aec299 | é©å±æ±ºéª°ï½µè® |
UHC | c3a9c2a9c29fc3a5c28dc2b1c3a6c2b1c2bac3a9c2aac2b0c3afc2bdc2b5c3a8c2aec299 | 챕짤혺책혥짹챈짹쨘챕짧째챦쩍쨉챔짰혲 |