同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a9c2a9c28dc3a5c286c297c3afc2bdc2a4c3afc2bdc2bcc3a8c2adc29bc3a6c29ac2aec3a4c2bbc2b6 | é©ÂÃ¥ÂÂ、シèÂÂæ®件 |
SJIS-WIN | c3a9c2a9c28dc3a5c286c297c3afc2bdc2a4c3afc2bdc2bcc3a8c2adc29bc3a6c29ac2aec3a4c2bbc2b6 | テゥツゥツ催・ツ?療ッツスツ、テッツスツシティツュツ崚ヲツ堋ョテ、ツサツカ |
EUC-JP | c3a9c2a9c28dc3a5c286c297c3afc2bdc2a4c3afc2bdc2bcc3a8c2adc29bc3a6c29ac2aec3a4c2bbc2b6 | 辿息?奪??誰遜造誰遜村竪足?脱?速辰損其 |
UTF-8 | c3a9c2a9c28dc3a5c286c297c3afc2bdc2a4c3afc2bdc2bcc3a8c2adc29bc3a6c29ac2aec3a4c2bbc2b6 | é©å、シèæ®ä»¶ |
UHC | c3a9c2a9c28dc3a5c286c297c3afc2bdc2a4c3afc2bdc2bcc3a8c2adc29bc3a6c29ac2aec3a4c2bbc2b6 | 챕짤혥책혛혰챦쩍짚챦쩍쩌챔짯혴챈혳짰채쨩쨋 |