同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a9c2a1c28cc3acc296c2b9c3abc2a0c2b0c3abc2a0c2b1c3a6c2b1c2a0c3abc2a0c29ec3a8c294c29ac3abc2a0c2b0 | é¡Âì¹렰렱池ë ÂèÂÂë ° |
SJIS-WIN | c3a9c2a1c28cc3acc296c2b9c3abc2a0c2b0c3abc2a0c2b1c3a6c2b1c2a0c3abc2a0c29ec3a8c294c29ac3abc2a0c2b0 | テゥツ。ツ古ャツ鳴ケテォツ?ツーテォツ?ツアテヲツアツ?テォツ?ツ榲ィツ板堙ォツ?ツー |
EUC-JP | c3a9c2a1c28cc3acc296c2b9c3abc2a0c2b0c3abc2a0c2b1c3a6c2b1c2a0c3abc2a0c29ec3a8c294c29ac3abc2a0c2b0 | 辿臓?狸?孫谷?属谷?賊脱賊?谷??竪??谷?属 |
UTF-8 | c3a9c2a1c28cc3acc296c2b9c3abc2a0c2b0c3abc2a0c2b1c3a6c2b1c2a0c3abc2a0c29ec3a8c294c29ac3abc2a0c2b0 | é¡ì¹ë °ë ±æ± ë èë ° |
UHC | c3a9c2a1c28cc3acc296c2b9c3abc2a0c2b0c3abc2a0c2b1c3a6c2b1c2a0c3abc2a0c29ec3a8c294c29ac3abc2a0c2b0 | 챕징혣챙혯쨔챘혻째챘혻짹챈짹혻챘혻혷챔혬혳챘혻째 |