同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c2a1c28cc3abc2a0c2b1c3abc2a0c28ec3acc296c28dc3abc2a0c2afc3acc284c2b8c3acc285c295c3acc283c2b9題렱렎얍렯세셕샹
SJIS-WINc3a9c2a1c28cc3abc2a0c2b1c3abc2a0c28ec3acc296c28dc3abc2a0c2afc3acc284c2b8c3acc285c295c3acc283c2b9テゥツ。ツ古ォツ?ツアテォツ?ツ偲ャツ鳴催ォツ?ツッテャツ?クテャツ?陛ャツδケ
EUC-JPc3a9c2a1c28cc3abc2a0c2b1c3abc2a0c28ec3acc296c28dc3abc2a0c2afc3acc284c2b8c3acc285c295c3acc283c2b9辿臓?谷?賊谷??狸??谷?俗狸?存狸??狸?孫
UTF-8c3a9c2a1c28cc3abc2a0c2b1c3abc2a0c28ec3acc296c28dc3abc2a0c2afc3acc284c2b8c3acc285c295c3acc283c2b9題렱렎얍렯세셕샹
UHCc3a9c2a1c28cc3abc2a0c2b1c3abc2a0c28ec3acc296c28dc3abc2a0c2afc3acc284c2b8c3acc285c295c3acc283c2b9챕징혣챘혻짹챘혻혦챙혯혥챘혻짱챙혙쨍챙혚혮챙혘쨔