同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a9c2a1c28cc3a8c2a9c290c3abc2a0c2b0c3abc2a0c2b2c3a6c2b2c29ac3acc296c2b9c3abc2a0c2b0c3abc2a0c2b1 | é¡Âè©Âë °ë ²æ²Âì¹렰렱 |
SJIS-WIN | c3a9c2a1c28cc3a8c2a9c290c3abc2a0c2b0c3abc2a0c2b2c3a6c2b2c29ac3acc296c2b9c3abc2a0c2b0c3abc2a0c2b1 | テゥツ。ツ古ィツゥツ静ォツ?ツーテォツ?ツイテヲツイツ堙ャツ鳴ケテォツ?ツーテォツ?ツア |
EUC-JP | c3a9c2a1c28cc3a8c2a9c290c3abc2a0c2b0c3abc2a0c2b2c3a6c2b2c29ac3acc296c2b9c3abc2a0c2b0c3abc2a0c2b1 | 辿臓?竪息?谷?属谷?族脱族?狸?孫谷?属谷?賊 |
UTF-8 | c3a9c2a1c28cc3a8c2a9c290c3abc2a0c2b0c3abc2a0c2b2c3a6c2b2c29ac3acc296c2b9c3abc2a0c2b0c3abc2a0c2b1 | é¡è©ë °ë ²æ²ì¹ë °ë ± |
UHC | c3a9c2a1c28cc3a8c2a9c290c3abc2a0c2b0c3abc2a0c2b2c3a6c2b2c29ac3acc296c2b9c3abc2a0c2b0c3abc2a0c2b1 | 챕징혣챔짤혨챘혻째챘혻짼챈짼혳챙혯쨔챘혻째챘혻짹 |