同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c2a0c2bdc3afc2bdc2a1c3a8c29ec29fc3afc2bdc2acc3a9c2aec296c3afc2bdc2bfc3a9c299c2b7c3afc2bdc2bb頽。螟ャ鮖ソ陷サ
SJIS-WINc3a9c2a0c2bdc3afc2bdc2a1c3a8c29ec29fc3afc2bdc2acc3a9c2aec296c3afc2bdc2bfc3a9c299c2b7c3afc2bdc2bbテゥツ?ツステッツスツ。ティツ楪淌ッツスツャテゥツョツ姪ッツスツソテゥツ卍キテッツスツサ
EUC-JPc3a9c2a0c2bdc3afc2bdc2a1c3a8c29ec29fc3afc2bdc2acc3a9c2aec296c3afc2bdc2bfc3a9c299c2b7c3afc2bdc2bb辿?遜誰遜臓竪??誰遜測辿速?誰遜多辿?揃誰遜損
UTF-8c3a9c2a0c2bdc3afc2bdc2a1c3a8c29ec29fc3afc2bdc2acc3a9c2aec296c3afc2bdc2bfc3a9c299c2b7c3afc2bdc2bb頽。螟ャ鮖ソ陷サ
UHCc3a9c2a0c2bdc3afc2bdc2a1c3a8c29ec29fc3afc2bdc2acc3a9c2aec296c3afc2bdc2bfc3a9c299c2b7c3afc2bdc2bb챕혻쩍챦쩍징챔혷혺챦쩍짭챕짰혯챦쩍쩔챕혲쨌챦쩍쨩