同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a9c29ec2a6c3a8c2bbc2b8c3a9c288c286c3afc2bdc2a2c3a8c2acc297c3afc2bec29fc3a8c2bbc2b8 | é¦軸éÂÂï½¢è¬Âï¾Â軸 |
SJIS-WIN | c3a9c29ec2a6c3a8c2bbc2b8c3a9c288c286c3afc2bdc2a2c3a8c2acc297c3afc2bec29fc3a8c2bbc2b8 | テゥツ楪ヲティツサツクテゥツ按?ッツスツ「ティツャツ療ッツセツ淌ィツサツク |
EUC-JP | c3a9c29ec2a6c3a8c2bbc2b8c3a9c288c286c3afc2bdc2a2c3a8c2acc297c3afc2bec29fc3a8c2bbc2b8 | 辿?側竪損存辿??誰遜蔵竪測?誰他?竪損存 |
UTF-8 | c3a9c29ec2a6c3a8c2bbc2b8c3a9c288c286c3afc2bdc2a2c3a8c2acc297c3afc2bec29fc3a8c2bbc2b8 | é¦è»¸éï½¢è¬ï¾è»¸ |
UHC | c3a9c29ec2a6c3a8c2bbc2b8c3a9c288c286c3afc2bdc2a2c3a8c2acc297c3afc2bec29fc3a8c2bbc2b8 | 챕혷짝챔쨩쨍챕혞혛챦쩍짖챔짭혰챦쩐혺챔쨩쨍 |