同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c29ec29cc3afc2bdc2b2c3a9c29ac2b1c3afc2bdc2a4c3a8c295c298c3afc2bdc2a9c3a8c29ec2afc3afc2bdc2a4鞜イ隱、蕘ゥ螯、
SJIS-WINc3a9c29ec29cc3afc2bdc2b2c3a9c29ac2b1c3afc2bdc2a4c3a8c295c298c3afc2bdc2a9c3a8c29ec2afc3afc2bdc2a4テゥツ楪愿ッツスツイテゥツ堋アテッツスツ、ティツ閉佚ッツスツゥティツ楪ッテッツスツ、
EUC-JPc3a9c29ec29cc3afc2bdc2b2c3a9c29ac2b1c3afc2bdc2a4c3a8c295c298c3afc2bdc2a9c3a8c29ec2afc3afc2bdc2a4辿??誰遜族辿?賊誰遜造竪??誰遜息竪?俗誰遜造
UTF-8c3a9c29ec29cc3afc2bdc2b2c3a9c29ac2b1c3afc2bdc2a4c3a8c295c298c3afc2bdc2a9c3a8c29ec2afc3afc2bdc2a4鞜イ隱、蕘ゥ螯、
UHCc3a9c29ec29cc3afc2bdc2b2c3a9c29ac2b1c3afc2bdc2a4c3a8c295c298c3afc2bdc2a9c3a8c29ec2afc3afc2bdc2a4챕혷혵챦쩍짼챕혳짹챦쩍짚챔혮혱챦쩍짤챔혷짱챦쩍짚