同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c29ec28bc3acc280c2aec3a8c2adc2afc3abc2a9c2b4c3aac2b0c2b0c3afc2a6c2bbc3acc292c298c3a8c2adc2af鞋쀮譯면갰僚쒘譯
SJIS-WINc3a9c29ec28bc3acc280c2aec3a8c2adc2afc3abc2a9c2b4c3aac2b0c2b0c3afc2a6c2bbc3acc292c298c3a8c2adc2afテゥツ楪凝ャツ?ツョティツュツッテォツゥツエテェツーツーテッツヲツサテャツ陳佚ィツュツッ
EUC-JPc3a9c29ec28bc3acc280c2aec3a8c2adc2afc3abc2a9c2b4c3aac2b0c2b0c3afc2a6c2bbc3acc292c298c3a8c2adc2af辿??狸?速竪足俗谷息卒棚属属誰側損狸??竪足俗
UTF-8c3a9c29ec28bc3acc280c2aec3a8c2adc2afc3abc2a9c2b4c3aac2b0c2b0c3afc2a6c2bbc3acc292c298c3a8c2adc2af鞋쀮譯면갰僚쒘譯
UHCc3a9c29ec28bc3acc280c2aec3a8c2adc2afc3abc2a9c2b4c3aac2b0c2b0c3afc2a6c2bbc3acc292c298c3a8c2adc2af챕혷혢챙?짰챔짯짱챘짤쨈챗째째챦짝쨩챙혪혱챔짯짱