同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c29bc295c3acc287c2b1c3abc2a0c2aec3abc29dc2a8c3abc2a0c28fc3afc2a5c28fc3abc2a0c2a6c3abc2a0c295雕쇱렮띨렏累렦렕
SJIS-WINc3a9c29bc295c3acc287c2b1c3abc2a0c2aec3abc29dc2a8c3abc2a0c28fc3afc2a5c28fc3abc2a0c2a6c3abc2a0c295テゥツ崢陛ャツ?アテォツ?ツョテォツ敖ィテォツ?ツ湘ッツ・ツ湘ォツ?ツヲテォツ?ツ
EUC-JPc3a9c29bc295c3acc287c2b1c3abc2a0c2aec3abc29dc2a8c3abc2a0c28fc3afc2a5c28fc3abc2a0c2a6c3abc2a0c295辿??狸?賊谷?速谷?即谷??誰促?谷?側谷??
UTF-8c3a9c29bc295c3acc287c2b1c3abc2a0c2aec3abc29dc2a8c3abc2a0c28fc3afc2a5c28fc3abc2a0c2a6c3abc2a0c295雕쇱렮띨렏累렦렕
UHCc3a9c29bc295c3acc287c2b1c3abc2a0c2aec3abc29dc2a8c3abc2a0c28fc3afc2a5c28fc3abc2a0c2a6c3abc2a0c295챕혴혮챙혝짹챘혻짰챘혶짢챘혻혧챦짜혧챘혻짝챘혻혮