同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a9c29ac2b9c3afc2bdc2b7c3a8c2bdc2a4c3afc2bdc2adc3a8c2aec293c3afc2bdc2bdc3a8c29fc2 | é¹キ轤ï½Âè®Âï½½è |
SJIS-WIN | c3a9c29ac2b9c3afc2bdc2b7c3a8c2bdc2a4c3afc2bdc2adc3a8c2aec293c3afc2bdc2bdc3a8c29fc2 | テゥツ堋ケテッツスツキティツスツ、テッツスツュティツョツ禿ッツスツスティツ淞 |
EUC-JP | c3a9c29ac2b9c3afc2bdc2b7c3a8c2bdc2a4c3afc2bdc2adc3a8c2aec293c3afc2bdc2bdc3a8c29fc2 | 辿?孫誰遜揃竪遜造誰遜足竪速?誰遜遜竪? |
UTF-8 | c3a9c29ac2b9c3afc2bdc2b7c3a8c2bdc2a4c3afc2bdc2adc3a8c2aec293c3afc2bdc2bdc3a8c29fc2 | é¹ï½·è½¤ï½è®ï½½è? |
UHC | c3a9c29ac2b9c3afc2bdc2b7c3a8c2bdc2a4c3afc2bdc2adc3a8c2aec293c3afc2bdc2bdc3a8c29fc2 | 챕혳쨔챦쩍쨌챔쩍짚챦쩍짯챔짰혫챦쩍쩍챔혺 |