同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a9c29ac2b9c3afc2bdc2b7c3a8c2b1c281c3a5c28fc296c3aec290c2a9c3a7c2abc28fc3afc2bdc2b4 | é¹キè±ÂÃ¥ÂÂî©ç«Âï½´ |
SJIS-WIN | c3a9c29ac2b9c3afc2bdc2b7c3a8c2b1c281c3a5c28fc296c3aec290c2a9c3a7c2abc28fc3afc2bdc2b4 | テゥツ堋ケテッツスツキティツアツ?・ツ渉姪ョツ青ゥテァツォツ湘ッツスツエ |
EUC-JP | c3a9c29ac2b9c3afc2bdc2b7c3a8c2b1c281c3a5c28fc296c3aec290c2a9c3a7c2abc28fc3afc2bdc2b4 | 辿?孫誰遜揃竪賊?奪??樽?息巽束?誰遜卒 |
UTF-8 | c3a9c29ac2b9c3afc2bdc2b7c3a8c2b1c281c3a5c28fc296c3aec290c2a9c3a7c2abc28fc3afc2bdc2b4 | é¹ï½·è±åî©ç«ï½´ |
UHC | c3a9c29ac2b9c3afc2bdc2b7c3a8c2b1c281c3a5c28fc296c3aec290c2a9c3a7c2abc28fc3afc2bdc2b4 | 챕혳쨔챦쩍쨌챔짹혖책혧혯챤혨짤챌짬혧챦쩍쨈 |