同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c29ac2b9c3afc2bdc2b7c3a8c29dc2aec3afc2bdc2a6c3a8c2adc29ac3a9c2a1c28cc3a2c294c2b3c3a9c296c2be隹キ蝮ヲ譚題┳閾
SJIS-WINc3a9c29ac2b9c3afc2bdc2b7c3a8c29dc2aec3afc2bdc2a6c3a8c2adc29ac3a9c2a1c28cc3a2c294c2b3c3a9c296c2beテゥツ堋ケテッツスツキティツ敖ョテッツスツヲティツュツ堙ゥツ。ツ古「ツ板ウテゥツ鳴セ
EUC-JPc3a9c29ac2b9c3afc2bdc2b7c3a8c29dc2aec3afc2bdc2a6c3a8c2adc29ac3a9c2a1c28cc3a2c294c2b3c3a9c296c2be辿?孫誰遜揃竪?速誰遜側竪足?辿臓?但?続辿?他
UTF-8c3a9c29ac2b9c3afc2bdc2b7c3a8c29dc2aec3afc2bdc2a6c3a8c2adc29ac3a9c2a1c28cc3a2c294c2b3c3a9c296c2be隹キ蝮ヲ譚題┳閾
UHCc3a9c29ac2b9c3afc2bdc2b7c3a8c29dc2aec3afc2bdc2a6c3a8c2adc29ac3a9c2a1c28cc3a2c294c2b3c3a9c296c2be챕혳쨔챦쩍쨌챔혶짰챦쩍짝챔짯혳챕징혣창혬쨀챕혯쩐