同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c29ac2b2c3afc2bdc2a4c3a8c29ec2b3c3afc2bdc2a3c3a8c2b1c28ec3a6c29ac2aec3afc2bdc2abc3afc2bdc2bb隲、螳」豎暮ォサ
SJIS-WINc3a9c29ac2b2c3afc2bdc2a4c3a8c29ec2b3c3afc2bdc2a3c3a8c2b1c28ec3a6c29ac2aec3afc2bdc2abc3afc2bdc2bbテゥツ堋イテッツスツ、ティツ楪ウテッツスツ」ティツアツ偲ヲツ堋ョテッツスツォテッツスツサ
EUC-JPc3a9c29ac2b2c3afc2bdc2a4c3a8c29ec2b3c3afc2bdc2a3c3a8c2b1c28ec3a6c29ac2aec3afc2bdc2abc3afc2bdc2bb辿?族誰遜造竪?続誰遜贈竪賊?脱?速誰遜束誰遜損
UTF-8c3a9c29ac2b2c3afc2bdc2a4c3a8c29ec2b3c3afc2bdc2a3c3a8c2b1c28ec3a6c29ac2aec3afc2bdc2abc3afc2bdc2bb隲、螳」豎暮ォサ
UHCc3a9c29ac2b2c3afc2bdc2a4c3a8c29ec2b3c3afc2bdc2a3c3a8c2b1c28ec3a6c29ac2aec3afc2bdc2abc3afc2bdc2bb챕혳짼챦쩍짚챔혷쨀챦쩍짙챔짹혦챈혳짰챦쩍짬챦쩍쨩