同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c29ac2b1c3afc2bdc2b0c3a8c2adc29ac3a9c2a1c28cc3afc2bdc2aac3afc2bdc2b0c3a8c2adc29ac3a9c296c2隱ー譚題ェー譚é–Â
SJIS-WINc3a9c29ac2b1c3afc2bdc2b0c3a8c2adc29ac3a9c2a1c28cc3afc2bdc2aac3afc2bdc2b0c3a8c2adc29ac3a9c296c2テゥツ堋アテッツスツーティツュツ堙ゥツ。ツ古ッツスツェテッツスツーティツュツ堙ゥツ鳴
EUC-JPc3a9c29ac2b1c3afc2bdc2b0c3a8c2adc29ac3a9c2a1c28cc3afc2bdc2aac3afc2bdc2b0c3a8c2adc29ac3a9c296c2辿?賊誰遜属竪足?辿臓?誰遜捉誰遜属竪足?辿?
UTF-8c3a9c29ac2b1c3afc2bdc2b0c3a8c2adc29ac3a9c2a1c28cc3afc2bdc2aac3afc2bdc2b0c3a8c2adc29ac3a9c296c2隱ー譚題ェー譚é–?
UHCc3a9c29ac2b1c3afc2bdc2b0c3a8c2adc29ac3a9c2a1c28cc3afc2bdc2aac3afc2bdc2b0c3a8c2adc29ac3a9c296c2챕혳짹챦쩍째챔짯혳챕징혣챦쩍짧챦쩍째챔짯혳챕혯