同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a9c29ac2b1c3afc2bdc2b0c3a8c29bc29bc3afc2bdc2b4c3a8c29ec2bbc3a6c2abc281c3a2c294c2b3 | é±ーèÂÂï½´è»æ«Ââ³ |
SJIS-WIN | c3a9c29ac2b1c3afc2bdc2b0c3a8c29bc29bc3afc2bdc2b4c3a8c29ec2bbc3a6c2abc281c3a2c294c2b3 | テゥツ堋アテッツスツーティツ崢崚ッツスツエティツ楪サテヲツォツ?「ツ板ウ |
EUC-JP | c3a9c29ac2b1c3afc2bdc2b0c3a8c29bc29bc3afc2bdc2b4c3a8c29ec2bbc3a6c2abc281c3a2c294c2b3 | 辿?賊誰遜属竪??誰遜卒竪?損脱束?但?続 |
UTF-8 | c3a9c29ac2b1c3afc2bdc2b0c3a8c29bc29bc3afc2bdc2b4c3a8c29ec2bbc3a6c2abc281c3a2c294c2b3 | é±ï½°èï½´è»æ«â³ |
UHC | c3a9c29ac2b1c3afc2bdc2b0c3a8c29bc29bc3afc2bdc2b4c3a8c29ec2bbc3a6c2abc281c3a2c294c2b3 | 챕혳짹챦쩍째챔혴혴챦쩍쨈챔혷쨩챈짬혖창혬쨀 |