同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a9c299c2acc3a7c2b7c28bc3afc2bdc2bec3afc2bdc2a4c3a7c2b9c2a7c3afc2bdc2bac3a8c2aec296 | é¬ç·Âセ、繧コ讠|
SJIS-WIN | c3a9c299c2acc3a7c2b7c28bc3afc2bdc2bec3afc2bdc2a4c3a7c2b9c2a7c3afc2bdc2bac3a8c2aec296 | テゥツ卍ャテァツキツ凝ッツスツセテッツスツ、テァツケツァテッツスツコティツョツ |
EUC-JP | c3a9c299c2acc3a7c2b7c28bc3afc2bdc2bec3afc2bdc2a4c3a7c2b9c2a7c3afc2bdc2bac3a8c2aec296 | 辿?測巽揃?誰遜他誰遜造巽孫則誰遜尊竪速? |
UTF-8 | c3a9c299c2acc3a7c2b7c28bc3afc2bdc2bec3afc2bdc2a4c3a7c2b9c2a7c3afc2bdc2bac3a8c2aec296 | é¬ç·ï½¾ï½¤ç¹§ï½ºè® |
UHC | c3a9c299c2acc3a7c2b7c28bc3afc2bdc2bec3afc2bdc2a4c3a7c2b9c2a7c3afc2bdc2bac3a8c2aec296 | 챕혲짭챌쨌혢챦쩍쩐챦쩍짚챌쨔짠챦쩍쨘챔짰혯 |