同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a9c299c2a4c3acc2bfc2b0c3abc2a0c2b0c3abc2a0c2aec3a6c2a2c2afc3abc2a0c292c3a5c285c283c3abc2a0c28f | é¤쿰렰렮梯ë Âå Âë  |
SJIS-WIN | c3a9c299c2a4c3acc2bfc2b0c3abc2a0c2b0c3abc2a0c2aec3a6c2a2c2afc3abc2a0c292c3a5c285c283c3abc2a0c28f | テゥツ卍、テャツソツーテォツ?ツーテォツ?ツョテヲツ「ツッテォツ?ツ津・ツ?εォツ?ツ |
EUC-JP | c3a9c299c2a4c3acc2bfc2b0c3abc2a0c2b0c3abc2a0c2aec3a6c2a2c2afc3abc2a0c292c3a5c285c283c3abc2a0c28f | 辿?造狸多属谷?属谷?速脱蔵俗谷??奪??谷?? |
UTF-8 | c3a9c299c2a4c3acc2bfc2b0c3abc2a0c2b0c3abc2a0c2aec3a6c2a2c2afc3abc2a0c292c3a5c285c283c3abc2a0c28f | é¤ì¿°ë °ë ®æ¢¯ë å ë |
UHC | c3a9c299c2a4c3acc2bfc2b0c3abc2a0c2b0c3abc2a0c2aec3a6c2a2c2afc3abc2a0c292c3a5c285c283c3abc2a0c28f | 챕혲짚챙쩔째챘혻째챘혻짰챈짖짱챘혻혪책혚혘챘혻혧 |