同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a9c299c2a4c3acc2bfc2b0c3abc2a0c2b0c3abc2a0c2a6c3a9c299c2a4c3acc2bec285c3abc2a0c293c3abc2a0c28f | é¤쿰렰렦é¤쾠ë Âë  |
SJIS-WIN | c3a9c299c2a4c3acc2bfc2b0c3abc2a0c2b0c3abc2a0c2a6c3a9c299c2a4c3acc2bec285c3abc2a0c293c3abc2a0c28f | テゥツ卍、テャツソツーテォツ?ツーテォツ?ツヲテゥツ卍、テャツセツ?ォツ?ツ禿ォツ?ツ |
EUC-JP | c3a9c299c2a4c3acc2bfc2b0c3abc2a0c2b0c3abc2a0c2a6c3a9c299c2a4c3acc2bec285c3abc2a0c293c3abc2a0c28f | 辿?造狸多属谷?属谷?側辿?造狸他?谷??谷?? |
UTF-8 | c3a9c299c2a4c3acc2bfc2b0c3abc2a0c2b0c3abc2a0c2a6c3a9c299c2a4c3acc2bec285c3abc2a0c293c3abc2a0c28f | é¤ì¿°ë °ë ¦é¤ì¾ ë ë |
UHC | c3a9c299c2a4c3acc2bfc2b0c3abc2a0c2b0c3abc2a0c2a6c3a9c299c2a4c3acc2bec285c3abc2a0c293c3abc2a0c28f | 챕혲짚챙쩔째챘혻째챘혻짝챕혲짚챙쩐혚챘혻혫챘혻혧 |