同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c299c2a4c3acc2bfc2b0c3abc2a0c2b0c3abc2a0c28ec3a7c283c29dc3abc2a0c293c3a5c2bcc29bc3abc2a0c2a2除쿰렰렎烝렓弛렢
SJIS-WINc3a9c299c2a4c3acc2bfc2b0c3abc2a0c2b0c3abc2a0c28ec3a7c283c29dc3abc2a0c293c3a5c2bcc29bc3abc2a0c2a2テゥツ卍、テャツソツーテォツ?ツーテォツ?ツ偲ァツδ敕ォツ?ツ禿・ツシツ崚ォツ?ツ「
EUC-JPc3a9c299c2a4c3acc2bfc2b0c3abc2a0c2b0c3abc2a0c28ec3a7c283c29dc3abc2a0c293c3a5c2bcc29bc3abc2a0c2a2辿?造狸多属谷?属谷??巽??谷??奪村?谷?蔵
UTF-8c3a9c299c2a4c3acc2bfc2b0c3abc2a0c2b0c3abc2a0c28ec3a7c283c29dc3abc2a0c293c3a5c2bcc29bc3abc2a0c2a2除쿰렰렎烝렓弛렢
UHCc3a9c299c2a4c3acc2bfc2b0c3abc2a0c2b0c3abc2a0c28ec3a7c283c29dc3abc2a0c293c3a5c2bcc29bc3abc2a0c2a2챕혲짚챙쩔째챘혻째챘혻혦챌혘혶챘혻혫책쩌혴챘혻짖