同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a9c299c2a4c3a8c280c295c3abc2a0c2a9c3acc2bec2a8c3abc2a0c29cc3acc29ec2b4c3acc2b9c298 | é¤èÂÂ렩쾨ë Âì´칠|
SJIS-WIN | c3a9c299c2a4c3a8c280c295c3abc2a0c2a9c3acc2bec2a8c3abc2a0c29cc3acc29ec2b4c3acc2b9c298 | テゥツ卍、ティツ?ツ陛ォツ?ツゥテャツセツィテォツ?ツ愿ャツ楪エテャツケツ |
EUC-JP | c3a9c299c2a4c3a8c280c295c3abc2a0c2a9c3acc2bec2a8c3abc2a0c29cc3acc29ec2b4c3acc2b9c298 | 辿?造竪??谷?息狸他即谷??狸?卒狸孫? |
UTF-8 | c3a9c299c2a4c3a8c280c295c3abc2a0c2a9c3acc2bec2a8c3abc2a0c29cc3acc29ec2b4c3acc2b9c298 | é¤èë ©ì¾¨ë ì´ì¹ |
UHC | c3a9c299c2a4c3a8c280c295c3abc2a0c2a9c3acc2bec2a8c3abc2a0c29cc3acc29ec2b4c3acc2b9c298 | 챕혲짚챔?혮챘혻짤챙쩐짢챘혻혵챙혷쨈챙쨔혱 |