同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c299c29fc3a7c2a9c282c3afc2bdc2bbc3a5c291c2bbc3afc2bdc2bdc3afc2bdc2bec3a8c28fc2abc3afc2bdc2a1陟穂サ呻スセ菫。
SJIS-WINc3a9c299c29fc3a7c2a9c282c3afc2bdc2bbc3a5c291c2bbc3afc2bdc2bdc3afc2bdc2bec3a8c28fc2abc3afc2bdc2a1テゥツ卍淌ァツゥツづッツスツサテ・ツ堕サテッツスツステッツスツセティツ渉ォテッツスツ。
EUC-JPc3a9c299c29fc3a7c2a9c282c3afc2bdc2bbc3a5c291c2bbc3afc2bdc2bdc3afc2bdc2bec3a8c28fc2abc3afc2bdc2a1辿??巽息?誰遜損奪?損誰遜遜誰遜他竪?束誰遜臓
UTF-8c3a9c299c29fc3a7c2a9c282c3afc2bdc2bbc3a5c291c2bbc3afc2bdc2bdc3afc2bdc2bec3a8c28fc2abc3afc2bdc2a1陟穂サ呻スセ菫。
UHCc3a9c299c29fc3a7c2a9c282c3afc2bdc2bbc3a5c291c2bbc3afc2bdc2bdc3afc2bdc2bec3a8c28fc2abc3afc2bdc2a1챕혲혺챌짤혗챦쩍쨩책혩쨩챦쩍쩍챦쩍쩐챔혧짬챦쩍징