同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c296c2bec3afc2bdc2aac3a8c2b1c290c3afc2bdc2bbc3a8c2b1c290c3afc2bdc2bbc3a9c296c2a0c3a5c28bc2b2閾ェ豐サ豐サ閠勲
SJIS-WINc3a9c296c2bec3afc2bdc2aac3a8c2b1c290c3afc2bdc2bbc3a8c2b1c290c3afc2bdc2bbc3a9c296c2a0c3a5c28bc2b2テゥツ鳴セテッツスツェティツアツ静ッツスツサティツアツ静ッツスツサテゥツ鳴?テ・ツ仰イ
EUC-JPc3a9c296c2bec3afc2bdc2aac3a8c2b1c290c3afc2bdc2bbc3a8c2b1c290c3afc2bdc2bbc3a9c296c2a0c3a5c28bc2b2辿?他誰遜捉竪賊?誰遜損竪賊?誰遜損辿??奪?族
UTF-8c3a9c296c2bec3afc2bdc2aac3a8c2b1c290c3afc2bdc2bbc3a8c2b1c290c3afc2bdc2bbc3a9c296c2a0c3a5c28bc2b2閾ェ豐サ豐サ閠勲
UHCc3a9c296c2bec3afc2bdc2aac3a8c2b1c290c3afc2bdc2bbc3a8c2b1c290c3afc2bdc2bbc3a9c296c2a0c3a5c28bc2b2챕혯쩐챦쩍짧챔짹혨챦쩍쨩챔짹혨챦쩍쨩챕혯혻책혢짼