同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a9c296c2bec3afc2bdc2aac3a8c2b1c290c3afc2bdc2bbc3a8c2b1c290c3afc2bdc2bbc3a8c29ec2b3 | é¾ェè±Âï½»è±Âï½»è³ |
SJIS-WIN | c3a9c296c2bec3afc2bdc2aac3a8c2b1c290c3afc2bdc2bbc3a8c2b1c290c3afc2bdc2bbc3a8c29ec2b3 | テゥツ鳴セテッツスツェティツアツ静ッツスツサティツアツ静ッツスツサティツ楪ウ |
EUC-JP | c3a9c296c2bec3afc2bdc2aac3a8c2b1c290c3afc2bdc2bbc3a8c2b1c290c3afc2bdc2bbc3a8c29ec2b3 | 辿?他誰遜捉竪賊?誰遜損竪賊?誰遜損竪?続 |
UTF-8 | c3a9c296c2bec3afc2bdc2aac3a8c2b1c290c3afc2bdc2bbc3a8c2b1c290c3afc2bdc2bbc3a8c29ec2b3 | é¾ï½ªè±ï½»è±ï½»è³ |
UHC | c3a9c296c2bec3afc2bdc2aac3a8c2b1c290c3afc2bdc2bbc3a8c2b1c290c3afc2bdc2bbc3a8c29ec2b3 | 챕혯쩐챦쩍짧챔짹혨챦쩍쨩챔짹혨챦쩍쨩챔혷쨀 |