同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a9c296c2bcc3afc2bdc2b1c3a9c29cc28ec3afc2bdc2b0c3a8c29ec2bbc3a6c2abc281c3a2c294c2b3 | é¼アéÂÂï½°è»æ«Ââ³ |
SJIS-WIN | c3a9c296c2bcc3afc2bdc2b1c3a9c29cc28ec3afc2bdc2b0c3a8c29ec2bbc3a6c2abc281c3a2c294c2b3 | テゥツ鳴シテッツスツアテゥツ慊偲ッツスツーティツ楪サテヲツォツ?「ツ板ウ |
EUC-JP | c3a9c296c2bcc3afc2bdc2b1c3a9c29cc28ec3afc2bdc2b0c3a8c29ec2bbc3a6c2abc281c3a2c294c2b3 | 辿?村誰遜賊辿??誰遜属竪?損脱束?但?続 |
UTF-8 | c3a9c296c2bcc3afc2bdc2b1c3a9c29cc28ec3afc2bdc2b0c3a8c29ec2bbc3a6c2abc281c3a2c294c2b3 | é¼ï½±éï½°è»æ«â³ |
UHC | c3a9c296c2bcc3afc2bdc2b1c3a9c29cc28ec3afc2bdc2b0c3a8c29ec2bbc3a6c2abc281c3a2c294c2b3 | 챕혯쩌챦쩍짹챕혵혦챦쩍째챔혷쨩챈짬혖창혬쨀 |