同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a9c296c2bcc3afc2bdc2b1c3a9c296c2bcc3afc2bdc2b1c3a8c29ec2bbc3a6c2abc281c3a2c294c2b3 | é¼アé¼アè»æ«Ââ³ |
SJIS-WIN | c3a9c296c2bcc3afc2bdc2b1c3a9c296c2bcc3afc2bdc2b1c3a8c29ec2bbc3a6c2abc281c3a2c294c2b3 | テゥツ鳴シテッツスツアテゥツ鳴シテッツスツアティツ楪サテヲツォツ?「ツ板ウ |
EUC-JP | c3a9c296c2bcc3afc2bdc2b1c3a9c296c2bcc3afc2bdc2b1c3a8c29ec2bbc3a6c2abc281c3a2c294c2b3 | 辿?村誰遜賊辿?村誰遜賊竪?損脱束?但?続 |
UTF-8 | c3a9c296c2bcc3afc2bdc2b1c3a9c296c2bcc3afc2bdc2b1c3a8c29ec2bbc3a6c2abc281c3a2c294c2b3 | é¼ï½±é¼ï½±è»æ«â³ |
UHC | c3a9c296c2bcc3afc2bdc2b1c3a9c296c2bcc3afc2bdc2b1c3a8c29ec2bbc3a6c2abc281c3a2c294c2b3 | 챕혯쩌챦쩍짹챕혯쩌챦쩍짹챔혷쨩챈짬혖창혬쨀 |