同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c296c2bcc3afc2bdc2b1c3a8c2a0c285c3a6c280c29cc3afc2bdc2adc3a5c280c2a9c3a2c294c2b3c3a8c29fc284閼ア蠅怜ュ倩┳蟄
SJIS-WINc3a9c296c2bcc3afc2bdc2b1c3a8c2a0c285c3a6c280c29cc3afc2bdc2adc3a5c280c2a9c3a2c294c2b3c3a8c29fc284テゥツ鳴シテッツスツアティツ?ツ?ヲツ?ツ愿ッツスツュテ・ツ?ツゥテ「ツ板ウティツ淞
EUC-JPc3a9c296c2bcc3afc2bdc2b1c3a8c2a0c285c3a6c280c29cc3afc2bdc2adc3a5c280c2a9c3a2c294c2b3c3a8c29fc284辿?村誰遜賊竪??脱??誰遜足奪?息但?続竪??
UTF-8c3a9c296c2bcc3afc2bdc2b1c3a8c2a0c285c3a6c280c29cc3afc2bdc2adc3a5c280c2a9c3a2c294c2b3c3a8c29fc284閼ア蠅怜ュ倩┳蟄
UHCc3a9c296c2bcc3afc2bdc2b1c3a8c2a0c285c3a6c280c29cc3afc2bdc2adc3a5c280c2a9c3a2c294c2b3c3a8c29fc284챕혯쩌챦쩍짹챔혻혚챈?혵챦쩍짯책?짤창혬쨀챔혺혙