同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c296c2bcc3afc2bdc2b1c3a8c29fc284c3a4c2bcc29cc3afc2bdc2adc3a5c280c2a9c3afc2bdc2b0c3afc2bdc2b7閼ア蟄伜ュ倩ーキ
SJIS-WINc3a9c296c2bcc3afc2bdc2b1c3a8c29fc284c3a4c2bcc29cc3afc2bdc2adc3a5c280c2a9c3afc2bdc2b0c3afc2bdc2b7テゥツ鳴シテッツスツアティツ淞?、ツシツ愿ッツスツュテ・ツ?ツゥテッツスツーテッツスツキ
EUC-JPc3a9c296c2bcc3afc2bdc2b1c3a8c29fc284c3a4c2bcc29cc3afc2bdc2adc3a5c280c2a9c3afc2bdc2b0c3afc2bdc2b7辿?村誰遜賊竪??辰村?誰遜足奪?息誰遜属誰遜揃
UTF-8c3a9c296c2bcc3afc2bdc2b1c3a8c29fc284c3a4c2bcc29cc3afc2bdc2adc3a5c280c2a9c3afc2bdc2b0c3afc2bdc2b7閼ア蟄伜ュ倩ーキ
UHCc3a9c296c2bcc3afc2bdc2b1c3a8c29fc284c3a4c2bcc29cc3afc2bdc2adc3a5c280c2a9c3afc2bdc2b0c3afc2bdc2b7챕혯쩌챦쩍짹챔혺혙채쩌혵챦쩍짯책?짤챦쩍째챦쩍쨌