同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c296c2bcc3afc2bdc2b1c3a8c29cc28ac3a8c2b2c29ec3afc2bdc2adc3afc2bdc2abc3a9c29ac2b9c3afc2bdc2b7閼ア蜊貞ュォ隹キ
SJIS-WINc3a9c296c2bcc3afc2bdc2b1c3a8c29cc28ac3a8c2b2c29ec3afc2bdc2adc3afc2bdc2abc3a9c29ac2b9c3afc2bdc2b7テゥツ鳴シテッツスツアティツ慊甘ィツイツ榲ッツスツュテッツスツォテゥツ堋ケテッツスツキ
EUC-JPc3a9c296c2bcc3afc2bdc2b1c3a8c29cc28ac3a8c2b2c29ec3afc2bdc2adc3afc2bdc2abc3a9c29ac2b9c3afc2bdc2b7辿?村誰遜賊竪??竪族?誰遜足誰遜束辿?孫誰遜揃
UTF-8c3a9c296c2bcc3afc2bdc2b1c3a8c29cc28ac3a8c2b2c29ec3afc2bdc2adc3afc2bdc2abc3a9c29ac2b9c3afc2bdc2b7閼ア蜊貞ュォ隹キ
UHCc3a9c296c2bcc3afc2bdc2b1c3a8c29cc28ac3a8c2b2c29ec3afc2bdc2adc3afc2bdc2abc3a9c29ac2b9c3afc2bdc2b7챕혯쩌챦쩍짹챔혵혡챔짼혷챦쩍짯챦쩍짬챕혳쨔챦쩍쨌