同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c296c2bcc3afc2bdc2b1c3a8c29cc28ac3a5c2aec29ac3afc2bdc2a2c3a5c286c2b6c3afc2bdc2b0c3afc2bdc2b7閼ア蜊定「冶ーキ
SJIS-WINc3a9c296c2bcc3afc2bdc2b1c3a8c29cc28ac3a5c2aec29ac3afc2bdc2a2c3a5c286c2b6c3afc2bdc2b0c3afc2bdc2b7テゥツ鳴シテッツスツアティツ慊甘・ツョツ堙ッツスツ「テ・ツ?カテッツスツーテッツスツキ
EUC-JPc3a9c296c2bcc3afc2bdc2b1c3a8c29cc28ac3a5c2aec29ac3afc2bdc2a2c3a5c286c2b6c3afc2bdc2b0c3afc2bdc2b7辿?村誰遜賊竪??奪速?誰遜蔵奪?其誰遜属誰遜揃
UTF-8c3a9c296c2bcc3afc2bdc2b1c3a8c29cc28ac3a5c2aec29ac3afc2bdc2a2c3a5c286c2b6c3afc2bdc2b0c3afc2bdc2b7閼ア蜊定「冶ーキ
UHCc3a9c296c2bcc3afc2bdc2b1c3a8c29cc28ac3a5c2aec29ac3afc2bdc2a2c3a5c286c2b6c3afc2bdc2b0c3afc2bdc2b7챕혯쩌챦쩍짹챔혵혡책짰혳챦쩍짖책혛쨋챦쩍째챦쩍쨌