同じビット列が文字コードによってどんな文字に解釈されるか
| 文字コード | ビット列 | 表示される文字 |
|---|---|---|
| ISO-8859-1 | c3a9c296c2bbc3a8c284c2b3c3a9c296c2bbc3a8c284c2b3c3a9c296c2bbc3a8c284c2b3c3a9c296c2bbc3a8c284c2b34d | éÂȏ³éÂȏ³éÂȏ³éÂȏ³M |
| SJIS-WIN | c3a9c296c2bbc3a8c284c2b3c3a9c296c2bbc3a8c284c2b3c3a9c296c2bbc3a8c284c2b3c3a9c296c2bbc3a8c284c2b34d | テゥツ鳴サティツ?ウテゥツ鳴サティツ?ウテゥツ鳴サティツ?ウテゥツ鳴サティツ?ウM |
| EUC-JP | c3a9c296c2bbc3a8c284c2b3c3a9c296c2bbc3a8c284c2b3c3a9c296c2bbc3a8c284c2b3c3a9c296c2bbc3a8c284c2b34d | 辿?損竪?続辿?損竪?続辿?損竪?続辿?損竪?続M |
| UTF-8 | c3a9c296c2bbc3a8c284c2b3c3a9c296c2bbc3a8c284c2b3c3a9c296c2bbc3a8c284c2b3c3a9c296c2bbc3a8c284c2b34d | é»è³é»è³é»è³é»è³M |
| UHC | c3a9c296c2bbc3a8c284c2b3c3a9c296c2bbc3a8c284c2b3c3a9c296c2bbc3a8c284c2b3c3a9c296c2bbc3a8c284c2b34d | 챕혯쨩챔혙쨀챕혯쨩챔혙쨀챕혯쨩챔혙쨀챕혯쨩챔혙쨀M |